UI/UX design, iOS app dev
Spellbound was created as a new, independent, and engaging way for kids to learn spelling. Kids are dependent on a parent/teacher to help them learn how to spell, but there’s not always time for one-on-one practice. Spellbound utilizes VI to help children practice spelling and receive real-time feedback.
My team and I dedicated 10 weeks to ideating, designing, building, and testing Spellbound as part of CS 147: Introduction to Human-Computer Interaction Design with Professor James Landay. We conducted user research and interviews to iteratively improve the UI/UX of the app.
+ Designed in Figma and Adobe XD
+ Built in Swift
Team members (L-R) JD, Grace, Karen, and Ben present their prototype at the Fall 2018 CS 147 Design Thinking for User Experience Expo at the Stanford d.school
Our team presented our prototype for Spellbound at the Fall 2018 CS 147 Design Thinking for User Experience Project Expo, where we were awarded Best Concept and the Grand Prize Best Overall Project.
Skills: Needfinding, Interviewing, User experience research, Rapid prototyping, User testing, Heuristic evaluation, User interface development, Mobile app development, Presentation and demo